Some people always get super salty when they come asking for help with a “ghost haunting” and the first thing i ask them is “have you checked your living space for carbon monoxide”.
Like maybe you thought coming to a witch you’d get some neat spell or some shit, but a big part of being a (good) witch is also looking at what is in front of you and ruling out some basic things first, and a lot of the things people describe to me when it comes to ghost hauntings also sound a helluva lot like carbon monoxide poisoning. So like sorry for giving a shit over whether or not you’re actually about to die or not I guess *shrug emoji*
Like I know we joke about my house being haunted (and maybe it is) but when the lights flicker in my house I don’t do a cleansing spell, I call an electrician. You gotta do the physical world things first before you jump to the metaphysical. That’s just how it is.
Esme Weatherwax is that you
I attended a con panel once about hauntings in Texas. The lady running the panel talked about driving down a dark road in Houston one night and seeing this figure in the headlights that was tall, looked like a hunched man standing oddly, and had eyes that reflected in her headlights. As she drove closer the figure spread massive wings and flew away.
She described it as if she saw the fuckin’ Mothman but I immediately thought (but did not say): “Bih you saw a crane.”
She also described seeing UFOs in the suburbs at night: small flying objects with spinning lights that zipped around and hovered overhead before zipping off again. To her these were alien spacecraft. My immediate thought: “Drones. Those are drones. You’re in the suburbs, where people have money and give their kids drones.”
So the other day, I was thinking about the classic alignment chart, and how it doesn’t really do much for me personally since it’s more about how characters interact with systems rather than how they interact with other people
I had a minute, so I figured I’d throw something together that DID suit my needs!
(Note: This chart regards a character’s intent rather than the outcome of their actions—and for sake of clarity, here are the definitions I’m working with:
Good: concerned with the well-being the collective, often at expense of the self
Evil: concerned with the well-being of the self, often at the expense of the collective
Kind: concerned with the emotional responses of others
Cruel: unconcerned with the emotional responses of others)
I like conceptualizing things this way, cause sometimes Bad People behave with ‘good’ or ‘kind’ intentions, and sometimes Good People do things that seem ‘evil’ or ‘cruel’
Also this gives me a way to compare/contrast characters who get lumped together under the other system
Three images for #GoodKneeHighDay that was trending in Japan the other day.
The first image is really localized, as it was basically all punny. Platinum asks if there are 悪いニーハイ (bad knee highs), pronounced as “WARUI niihai”. Y replies “WAruI niihai”. The pun being that “Wa(ru)i would sound like “Wai” (Y). Then Yvette replies that the joke is crawling on the ground, aka bare bones, but I wanted to keep the ground pun, since it’s fitting. ¯_(ツ)_/¯
The others are more straight forward. Poor Yamamoto kept forgetting characters that wore knee highs.